Call of Duty’s accessibility features are a player-developer collaboration
venturebeat.comPublished: 5/15/2025
Summary
Call of Duty has made significant strides in accessibility, ensuring that its games are playable by as many players as possible. Developers have introduced features like asymmetrical hearing compensation, high contrast settings, and Stick Deadzone to accommodate a wide range of abilities, from hearing loss to motor difficulties. These changes reflect a commitment to inclusivity, with some features unexpectedly gaining traction due to their universal benefits for all players.